Cached_Allocator_With_Overflow_T.h

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00001 /*
00002  *
00003  *
00004  * Distributed under the OpenDDS License.
00005  * See: http://www.opendds.org/license.html
00006  */
00007 
00008 #ifndef CACHED_ALLOCATOR_WITH_OVERFLOW_T_H
00009 #define CACHED_ALLOCATOR_WITH_OVERFLOW_T_H
00010 
00011 #include "debug.h"
00012 #include "ace/Malloc_Allocator.h"
00013 #include "ace/Malloc_T.h"
00014 #include "ace/Free_List.h"
00015 #include "ace/Guard_T.h"
00016 #include "ace/Atomic_Op.h"
00017 
00018 #include "dds/DCPS/SafetyProfilePool.h"
00019 #include "PoolAllocationBase.h"
00020 
00021 #if !defined (ACE_LACKS_PRAGMA_ONCE)
00022 # pragma once
00023 #endif /* ACE_LACKS_PRAGMA_ONCE */
00024 
00025 OPENDDS_BEGIN_VERSIONED_NAMESPACE_DECL
00026 
00027 namespace OpenDDS {
00028 namespace DCPS {
00029 
00030 /**
00031 * @class Cached_Allocator_With_Overflow
00032 *
00033 * @brief A fixed-size allocator that caches items for quicker access
00034 *        but if the pool is exhausted it will use the heap.
00035 *
00036 * This class enables caching of dynamically allocated,
00037 * fixed-sized classes.  Notice that the <code>sizeof (TYPE)</code>
00038 * must be greater than or equal to <code> sizeof (void*) </code> for
00039 * this to work properly.
00040 * If the free list is empty then memory is allocated from the heap.
00041 * This way the allocations will not fail but may be slower.
00042 *
00043 */
00044 template <class T, class ACE_LOCK>
00045 class Cached_Allocator_With_Overflow : public ACE_New_Allocator, public PoolAllocationBase {
00046 public:
00047   /// Create a cached memory pool with @a n_chunks chunks
00048   /// each with sizeof (TYPE) size.
00049   Cached_Allocator_With_Overflow(size_t n_chunks)
00050     : allocs_from_heap_(0),
00051       allocs_from_pool_(0),
00052       frees_to_heap_(0),
00053       frees_to_pool_(0),
00054       free_list_(ACE_PURE_FREE_LIST) {
00055     // To maintain alignment requirements, make sure that each element
00056     // inserted into the free list is aligned properly for the platform.
00057     // Since the memory is allocated as a char[], the compiler won't help.
00058     // To make sure enough room is allocated, round up the size so that
00059     // each element starts aligned.
00060     //
00061     // NOTE - this would probably be easier by defining begin_ as a pointer
00062     // to T and allocating an array of them (the compiler would probably
00063     // take care of the alignment for us), but then the ACE_NEW below would
00064     // require a default constructor on T - a requirement that is not in
00065     // previous versions of ACE
00066     size_t chunk_size = sizeof(T);
00067     chunk_size = ACE_MALLOC_ROUNDUP(chunk_size, ACE_MALLOC_ALIGN);
00068     begin_ = static_cast<unsigned char*> (ACE_Allocator::instance()->malloc(n_chunks * chunk_size));
00069 
00070     // Remember end of the pool.
00071     end_ = begin_ + n_chunks * chunk_size;
00072 
00073     // Put into free list using placement contructor, no real memory
00074     // allocation in the <new> below.
00075     for (size_t c = 0; c < n_chunks; c++) {
00076       void* placement = begin_ + c * chunk_size;
00077       this->free_list_.add(new(placement) ACE_Cached_Mem_Pool_Node<T>);
00078     }
00079   }
00080 
00081   /// Clear things up.
00082   ~Cached_Allocator_With_Overflow() {
00083     ACE_Allocator::instance()->free(begin_);
00084   }
00085   /**
00086   * Get a chunk of memory from free list cache.  Note that @a nbytes is
00087   * only checked to make sure that it's less or equal to sizeof T, and is
00088   * otherwise ignored since @c malloc() always returns a pointer to an
00089   * item of sizeof (T).
00090   */
00091   void *malloc(size_t nbytes = sizeof(T)) {
00092     // Check if size requested fits within pre-determined size.
00093     if (nbytes > sizeof(T))
00094       return 0;
00095 
00096     // addr() call is really not absolutely necessary because of the way
00097     // ACE_Cached_Mem_Pool_Node's internal structure arranged.
00098     void* rtn =  this->free_list_.remove()->addr();
00099 
00100     if (0 == rtn) {
00101       rtn = ACE_Allocator::instance()->malloc(sizeof(T));
00102       allocs_from_heap_++;
00103 
00104       if (DCPS_debug_level >= 2) {
00105         if (allocs_from_heap_ == 1 && DCPS_debug_level >= 2)
00106           ACE_DEBUG((LM_DEBUG,
00107                      "(%P|%t) Cached_Allocator_With_Overflow::malloc %@"
00108                      " %Lu heap allocs with %Lu outstanding\n",
00109                      this, this->allocs_from_heap_.value(),
00110                      this->allocs_from_heap_.value() - this->frees_to_heap_.value()));
00111 
00112         if (DCPS_debug_level >= 6)
00113           if (allocs_from_heap_.value() % 500 == 0)
00114             ACE_DEBUG((LM_DEBUG,
00115                        "(%P|%t) Cached_Allocator_With_Overflow::malloc %@"
00116                        " %Lu heap allocs with %Lu outstanding\n",
00117                        this, this->allocs_from_heap_.value(),
00118                        this->allocs_from_heap_.value() - this->frees_to_heap_.value()));
00119       }
00120 
00121     } else {
00122       allocs_from_pool_++;
00123 
00124       if (DCPS_debug_level >= 6)
00125         if (allocs_from_pool_.value() % 500 == 0)
00126           ACE_DEBUG((LM_DEBUG,
00127                      "(%P|%t) Cached_Allocator_With_Overflow::malloc %@"
00128                      " %Lu pool allocs %Lu pool frees with %Lu available\n",
00129                      this, this->allocs_from_pool_.value(), this->frees_to_pool_.value(),
00130                      this->available()));
00131     }
00132 
00133     return rtn;
00134   }
00135 
00136   /**
00137   * Get a chunk of memory from free list cache, giving them
00138   * @a initial_value.  Note that @a nbytes is only checked to make sure
00139   * that it's less or equal to sizeof T, and is otherwise ignored since
00140   * calloc() always returns a pointer to an item of sizeof (T).
00141   */
00142   virtual void *calloc(size_t /* nbytes */,
00143                        char /* initial_value */ = '\0') {
00144     ACE_NOTSUP_RETURN(0);
00145   }
00146 
00147   /// This method is a no-op and just returns 0 since the free list
00148   /// only works with fixed sized entities.
00149   virtual void *calloc(size_t /* n_elem */,
00150                        size_t /* elem_size */,
00151                        char /* initial_value */ = '\0') {
00152     ACE_NOTSUP_RETURN(0);
00153   }
00154 
00155   /// Return a chunk of memory back to free list cache.
00156   void free(void * ptr) {
00157     unsigned char* tmp = static_cast<unsigned char*>(ptr);
00158     if (tmp < begin_ ||
00159         tmp >= end_) {
00160       ACE_Allocator::instance()->free(tmp);
00161       frees_to_heap_++;
00162 
00163       if (frees_to_heap_ > allocs_from_heap_.value()) {
00164         ACE_ERROR((LM_ERROR,
00165                    "(%P|%t) ERROR:Cached_Allocator_With_Overflow::free %@"
00166                    " more deletes %Lu than allocs %Lu to the heap\n",
00167                    this,
00168                    this->frees_to_heap_.value(),
00169                    this->allocs_from_heap_.value()));
00170       }
00171 
00172       if (DCPS_debug_level >= 6) {
00173         if (frees_to_heap_.value() % 500 == 0) {
00174           ACE_DEBUG((LM_DEBUG,
00175                      "(%P|%t) Cached_Allocator_With_Overflow::free %@"
00176                      " %Lu heap allocs with %Lu outstanding\n",
00177                      this, this->allocs_from_heap_.value(),
00178                      this->allocs_from_heap_.value() - this->frees_to_heap_.value()));
00179         }
00180       }
00181 
00182     } else if (ptr != 0) {
00183       frees_to_pool_ ++;
00184 
00185       if (frees_to_pool_ > allocs_from_pool_.value()) {
00186         ACE_ERROR((LM_ERROR,
00187                    "(%P|%t) ERROR: Cached_Allocator_With_Overflow::free %@"
00188                    " more deletes %Lu than allocs %Lu from the pool ptr=%@ begin_=%@ end_=%@\n",
00189                    this,
00190                    this->frees_to_pool_.value(),
00191                    this->allocs_from_pool_.value(), ptr, begin_, end_));
00192       }
00193 
00194       this->free_list_.add((ACE_Cached_Mem_Pool_Node<T> *) ptr) ;
00195 
00196       if (DCPS_debug_level >= 6)
00197         if (this->available() % 500 == 0)
00198           ACE_DEBUG((LM_DEBUG,
00199                      "(%P|%t) Cached_Allocator_With_Overflow::malloc %@"
00200                      " %Lu pool allocs %Lu pool free with %Lu available\n",
00201                      this, this->allocs_from_pool_.value(),
00202                      this->frees_to_pool_.value(),
00203                      this->available()));
00204     }
00205   }
00206 
00207   // -- for debug
00208 
00209   /** How many chunks are available at this time.
00210   */
00211   size_t available() {
00212     return free_list_.size();
00213   };
00214 
00215   ACE_Atomic_Op<ACE_Thread_Mutex, unsigned long> allocs_from_heap_;
00216   ACE_Atomic_Op<ACE_Thread_Mutex, unsigned long> allocs_from_pool_;
00217   ACE_Atomic_Op<ACE_Thread_Mutex, unsigned long> frees_to_heap_ ;
00218   ACE_Atomic_Op<ACE_Thread_Mutex, unsigned long> frees_to_pool_;
00219 
00220 private:
00221   /// Remember how we allocate the memory in the first place so
00222   /// we can clear things up later.
00223   unsigned char* begin_;
00224   /// The end of the pool.
00225   unsigned char* end_;
00226 
00227   /// Maintain a cached memory free list.
00228   ACE_Locked_Free_List<ACE_Cached_Mem_Pool_Node<T>, ACE_LOCK> free_list_;
00229 };
00230 
00231 } // namespace DCPS
00232 } // namespace OpenDDS
00233 
00234 OPENDDS_END_VERSIONED_NAMESPACE_DECL
00235 
00236 #endif /* CACHED_ALLOCATOR_WITH_OVERFLOW_T_H */
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